[UI] Re: MenuMorph hand weirdness

Andreas Wacknitz A.Wacknitz at gmx.de
Tue Nov 20 17:23:23 UTC 2007


Bill Schwab schrieb:
> Gary,
>
> In terms of describing an interface, I immediately zoom out to the two
> ways one might approach it: graphical editing, and writing code.  The
> nature of the GUI editor and the language are "just details."  IMHO,
> both methods are essential for happy programmers.  I have some GUI
> generating/translating tools that I would expect to port to whatever
> Smalltalk system I end up using; they speak MVP.  If I land in Squeak,
> it will have an MVP framework, if only because I will write one out of
> frustration :)
>
> As I have mentioned before, I am concerned that any MVP work I do would
> be tainted with Object Arts' intellectual property.  However, if I
>   
An alternative might be to ask Andy and Blair for an explicit OK to open 
your Squeak MVP framework,
if the Dolphin buyout fails (which seem to be stalled for some weeks now).

> create a framework (tainted) and my own tests for it (by definition
> clean - right???), then the tests could be the basis for a clean MVP
> framework for Squeak.  Any flaws?  It is a lot of wasted work to write
> and then have someone else rewrite a framework, but it might solve the
> problem.  At least the rewrite would occur with the benefit of tests.
>
> With some cleverness, Morphs as views, native widgets, SVG, etc., are
> hopefully just different types of views in the framework.
>
> As a practical matter, I have a few too many Squeak images for my own
> good.  I need to archive them all, mine code out of them, and create one
> image that will move back and forth between Linux and Windows.  Any
> thoughts on 3.9 vs. 3.10?  For 3.9, I would want the
> delay/queue/semaphore fixes; IIRC, those are included in 3.10??
>   
I would go for 3.10 as it seems to be mostly a bug fix release with some 
additional unit tests to me.
Probably you will want to wait for the final release.

Andreas


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