[Vm-dev] CameraPlugin support for Mac OS?

Yoshiki Ohshima Yoshiki.Ohshima at acm.org
Fri Jul 8 20:44:43 UTC 2016

My OS X/iOS CameraPlugin support code, based on Apples new
AVFoundation framework, is getting in shape.  There are some clean up
needed and need to figure out a way to add a better way to handle
camera parameters, and also I need to make a minor modification to
make it compatible with iOS, but the basics is working.  When I figure
out "how to contribute", I'll make a request.


On Thu, Jul 7, 2016 at 11:27 AM, Yoshiki Ohshima
<Yoshiki.Ohshima at acm.org> wrote:
> On Wed, Jul 6, 2016 at 2:47 PM, Yoshiki Ohshima <Yoshiki.Ohshima at acm.org> wrote:
>> Besides that the osxCameraOps.c uses QuickDraw functions but it seems
>> that they are not exposed anymore.  I would have to rewrite it.
> I am making a bit of progress and writing a new primitives against
> Apple's AVFoundation library, which promises better performance and
> better control over settings.
> I like:
> - I can write Cocoa bindings in (at least) Objective-C so that calling
> API is easier than using objc_msgSend().
> - adding EXTRALIBS is isolated for each, so once I figure out that is
> what to do, I can add bundle specific -framework, and it works.
> --
> -- Yoshiki

-- Yoshiki

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