Hello Hannes,
Thanks for the interest,
Briefly, it is all about:
- users and software as "artists/hackers" and "viruses", - interpreters and compilers as "live" and "dead" coding, - intellectual property and software copies as "useless know-how" and "uniqueness open source", - augmented and virtual reality.
Krestianstvo's main domain is Virtual Learning Environments, so there are some of the most important things to be aware while developing:
1. Collaboration at first (that's why the name Krestianstvo (Peasantry in English)). Sharing all, from data to action, process, computation (looking forward to Open Croquet/Cobalt project). 2. To be open as much as possible (self sustaining and modifying by system itself) (looking forward to OMeta and FONC) 3. Multimedia oriented
Next, there are some application reviews, developed using the current sdk version.
Sorry, for confuse that there is still no English version of the text.
Regards, Nikolay
On Thu, May 13, 2010 at 1:11 PM, Hannes Hirzel hannes.hirzel@gmail.comwrote:
Hello Nikolay
I visited your website http://www.krestianstvo.org/ and I clicked on the English 'enter' button. I'am curious to learn more about your methodology.
http://www.krestianstvo.org/en/methodology.shtml
Regards Hannes
On 5/13/10, Nikolay Suslov nsuslovi@gmail.com wrote:
Hello!
I have been tested Etoys dev image with CameraPlugin on Mac OS X 10.5.8 / Windows Vista SP1 (binary plugin from Scratch). It works great! And in other images too. For example, Croquet Hedgehog based image with video-window in 3D croquet space (using new Camera plugin):
http://nsuslovi.blogspot.com/2010/05/video-cupture-support-in-krestianstvo.h...
Regards, Nikolay
<matmo> For anyone who would like to test new CameraPlugin, preview here:
http://www.doconnel.force9.co.uk/squeak/CameraPlugin-Linux.tar.gz <matmo> should work on both xo's and at least Ubuntu 9.10 <bertf> http://wiki.laptop.org/go/XO_1.5_USB_Keyboard <karlram> linux only? <bertf> matmo: Yay! <bertf> karlram: copy the CameraPlugin from Scratch .... <matmo> karlram: Scratch has the Windows plugin <bertf> should work on Mac and Win too <karlram> ok <karlram> i'll look at it <bertf> that is soo cool! we'll have camera support on all platforms. Matmo is da man! :) <bertf> the Linux tar.gz includes the changesets for testing <matmo> well, you already had VideoForLinux plugin <bertf> so in theory that should work on the other platforms too <bertf> matmo: but as long as we didn't have it for the other platforms
we
couldn't really promote it <matmo> bert, no, just file-out's atm. cs + mc to follow when I have the fx morphs ready <bertf> that's fine, if someone really wants to test it, it's there :) <matmo> bertf: yes, I appreciate any feedback from testing <matmo> I've had it running three camera's at the same time <bertf> neat