Nice mess! :)
possible reasons: - bad depth of rendered forms (currently i convert all to 32bpp) - your OpenGL library is too old and don't support textures with non power of 2 dimensions.
OpenGL 2.0 supports non power of two textures by default. Earlier versions must have extension which support nonp2 textures.
On 24/08/07, Andreas Raab andreas.raab@gmx.de wrote:
Hm ... doesn't quite work for me here. See attached screenshot.
Cheers,
- Andreas
Igor Stasenko wrote:
See details at http://wiki.squeak.org/squeak/6003.
Thanks Goran for providing hosting for files.
Try it out, any comments and help are appreciated. Don't blame me if something not working, its in alpha stage. :)