Unfortunately, neither of the methods described below for hiding data seem to work.
When I create (or use) a flap, I can drag some test morphs into it. However, SystemWindows (which I think all my stuff is) will not stick in the flap but just drop behind it. I have tried fiddling with their drag and drop setting and manipulating them in various ways, but always with the same non-stick result.
They also won't drop into ProjectView's (at least, the one I go by (ProjectViewMorph on: (Project named: 'Almost Top')) openInWorld). When I try to put regular morphs in those views, I get a nice message that they are accepted, but then they seem to bounce back to the previous location in the original project. However, the vanilla morphs did also appear in the other project when I visited them.
I'm currently at 3.2alpha #4441; I'm going to be reviewing more recent updates for inclusion. Perhaps they'll have a fix. Then again, perhaps I just don't know how to make it work!
If anyone could explain to me what's going on, or how to hide my data, I'd appreciate it.
Thanks.
On Wed, Oct 17, 2001 at 10:06:21AM -0800, Alan Kay wrote:
I sometimes use the "Squeak" Flap for this.
But, my favorite way is to get a ProjectView of the destination project and just Drag and Drop objects to it. This is nice because the copies go to the same places in the destination project as they were in the source project (thanks to Bob Arning!).
Cheers,
Alan
At 8:21 AM -0700 10/17/01, Scott Wallace wrote:
Ross,
One easy way to move morphs from project to project is via flaps:
- Create a new flap. (world... flaps... make a new flap). After
the flap is created, a menu for it is left behind; click the "shared by all projects" checkbox. This flap will now appear in all projects, and in particular will be seen both in project A and project B.
- While in project A, grab the morphs you wish to use and deposit
them onto the flap.
- Go to project B, and grab the morphs from the flap and deposit
them onto the desktop of project B.
- Once you are done, you will probably want to destroy the new flap
("destroy this flap" from the flap tab's own halo menu.)
-- Scott
At 10:53 PM -0700 10/16/01, Ross Boylan wrote:
I have a project I'm working on that I intermittently publish to BSS (see the Activity project if you're curious, but it's sparsely documented). It's a priority planning tool, and I now have a fair amount of data in it. I want to publish it without the data to keep a little privacy, and also to save space. How can I do that?
I figure if I temporarily move things to another project I can avoid publishing them. I have a number of morphs I'd like to move. Is there a reasonable way to move them? I looked quickly in the Project and Morph protocols, and didn't see anything obvious. Perhaps I somehow get the Project's world and put the morph in there?
--