Project saving and loading has been made to work again: Test various scenarios.
On 7/2/18, H. Hirzel hannes.hirzel@gmail.com wrote:
NuScratch: If you click on 'full screen' you get Project>>#fullScreenOn has been deprecated.
On 7/2/18, H. Hirzel hannes.hirzel@gmail.com wrote:
On 7/2/18, H. Hirzel hannes.hirzel@gmail.com wrote:
NuScratch installation test in Squeak 5.2a
Result OK Steps: http://wiki.squeak.org/squeak/1263 Comment: Too many steps to do the installation.
Help call does not work
On 6/28/18, H. Hirzel hannes.hirzel@gmail.com wrote:
Note that the test code for the test in the previous mail is just
s := SimpleButtonMorph new. s target: [(EllipseMorph new extent: 50@50; color: Color red) openInHand]. s label: 'Get a red dot'. s actionSelector: #value. s openInHand.
It is to be pasted into a Workspace , executed and then the workspace needs to be closed before the project is saved.
On 6/28/18, H. Hirzel hannes.hirzel@gmail.com wrote:
A test case which tests project loading from Squeak 3.x projects - a project which includes a BlockContext object
A minimal test case is
a) Take a Squeak 3.10.2 image such as the http://folk.uio.no/trygver/assets/BabyIDE.zip version from Trygve Reenskaug
use an interpreter VM to open it.
b) open a new empty project (no flaps, no trash can): Label it 'SimplBtnMrphWthBlkAsTgt1' (the name needs to be less than 24 characters, unfortunately)
c) Use the second example of page http://wiki.squeak.org/squeak/6413 a SimpleButtonMorph with a block as target.
d) Choose 'world menu' / 'projects' / 'save project on local file only'
e) Get the file 'SimplBtnMrphWthBlkAsTgt1.001.pr' from the Squeaklets folder
f) Drop the project file onto the desktop of a Squeak5.2alpha latest update: #18117 image
On 6/28/18, H. Hirzel hannes.hirzel@gmail.com wrote:
Load and test
SIXX - Smalltalk Instance eXchange in XML
SIXX allows you to exchange nets of Smalltalk objects between Squeak, Pharo, Cuis, VW and Dolphin Smalltalk.
http://wiki.squeak.org/squeak/84
On 6/28/18, H. Hirzel hannes.hirzel@gmail.com wrote: > Page http://wiki.squeak.org/squeak/1183 shows the results of loading > *.pr files from SqueakLand (Etoys project files). Currently 10 > project > files load fine, 2 do not. > > On 6/9/18, H. Hirzel hannes.hirzel@gmail.com wrote: >> Test case: 'Unloading Etoys from Squeak 5.2' >> >> Description: http://wiki.squeak.org/squeak/1156 >> >> ToDo: Do test and update wiki page with the result. >> >> On 6/6/18, H. Hirzel hannes.hirzel@gmail.com wrote: >>> A sketch of another manual test case (details will be provided in >>> another thread) >>> >>> Use Etoys projects >>> -------------------------- >>> 1. Download latest 5.2a >>> 2. Load the Add-On which allows for Etoys projects >>> see thread 'MorphicProject subclass: #EtoysProject' >>> 3. Find out what is possible to do and what is not possible. >>> Develop several test cases >>> >>> HH. >>> >>> On 6/2/18, H. Hirzel hannes.hirzel@gmail.com wrote: >>>> Hi Edgar >>>> >>>> On 5/26/18, Edgar J. De Cleene edgardec2005@gmail.com wrote: >>>>> Added. >>>>> But you don't need go to 3.8. >>>>> 3.10.2 should work and if not send mail to me. >>>> >>>> It works fine in 3.10.2 as well. >>>> >>>>> For a complete forensics, 4.5 could be updated almost to 4.6 >>>>> final, >>>>> when >>>>> Cog >>>>> brings us speed and troubles :=) >>>> >>>> This probably does not work generally, see new test case below. >>>> >>>> >>>> A new test case is here >>>> Load a small piece of 'active content' (a "slide"), together with >>>> construction code and instructions >>>> http://wiki.squeak.org/squeak/2765 >>>> >>>> Result >>>> - 3.2 .morph file was created in Squeak 3.2 >>>> - 3.8.1 - loads fine >>>> - 3.10.2 - loads fine >>>> - 4.4 - does NOT load >>>> - 5.1 - does NOT load >>>> - Squeak6.0alpha #17233 - does NOT load >>>> - 5.2a - loads fine >>>> >>>> >>>> >>>> --------------------------------------------------------------- >>>> >>>> Another test case from the VM-developer list >>>> >>>> 1. On macOS Sierra, version 10.12.6 (16G1314). >>>> 2. Downloaded most recent Squeak5.2alpha -macOS.zip, >>>> 3. extract it, >>>> 4. copy it to a new folder and open it. >>>> 5. Click on maximize button in the Squeak window. >>>> >>>> EXPECTED RESULT >>>> The Squeak window is maximized. >>>> >>>> CURRENT RESULT >>>> Squeak crashes >>>> >>>> Might be difficult to reproduce >>>> >>>> ----------------------------- >>>> Regards >>>> Hannes >>>> >>> >> >