Michael Rueger puso en su mail :
Try this, it's a slightly stripped down version of what squeakland uses. For this to work your image needs to replace the SqueakPlugin.image in the squeakland installation.
Michael
Very thanks and again thanks to Andreas.
But maybe I explain what I wish bad.
I have the image working nicely as I said in first mail with picture what proves it and now thanks Andreas I know I could change the name from SqueakPlugin.image to XYZ.image.
Also I know I need a "special VM" what is double size as many Johns's images what I test and have.
Again the question:
Suppose another person wish use this image remote via web what should be the html script ?
He/she do not should download any, only should know a html path like http://201-212-99-13.cab.prima.net.ar/RemoteSqueak or similar.
All this is for a game what we wish share with minimal troubles for non Squeakers.
Also I could appreciate how do something similar to
<html> <HEAD> <TITLE>XY Coordinates</TITLE>
<SCRIPT Language = javascript>
function XYpos() { xPos = event.screenX yPos = event.screenY alert(xPos + " left " + yPos + " down") } </Script> </HEAD> <BODY onMouseDown = XYpos() bgcolor = white> <h3 align="center">Click your mouse anywhere on the screen </h3> </html>
If I serve that page via HttpView (what at present I using for this game) , how I could pass x and y coordinates to Squeak ?
That way only what I need is do Display asWebimage to browser and capture the clicks and pass to Squeak.
Only one image in one server. Client don't need more info what a valid url.
Again , very, very thanks
Edgar
___________________________________________________________ 1GB gratis, Antivirus y Antispam Correo Yahoo!, el mejor correo web del mundo http://correo.yahoo.com.ar