Hi, When I click and drag a SketchMorph with the mouse wheel, the SketchMorph jump to the top left corner of the screen, and then follows the mouse. I have the same issue on both Windows and Linux
Cheers, Karl
On 28/02/19 7:44 PM, karl ramberg wrote:
Hi, When I click and drag a SketchMorph with the mouse wheel, the SketchMorph jump to the top left corner of the screen, and then follows the mouse. I have the same issue on both Windows and Linux
I am unable to reproduce this on Squeak 5.2 #18231 (64b Ubuntu 16.04). Could you please list the precise sequence?
BTW, I noticed that creating sketches from lasso or rubberband no longer works. Only rectangle snip works :-(.
E.g. World-Menu -> new morph -> grab rectangle from screen draw rectangle in the balloon - drag a sketch. World-Menu -> new morph -> grab lasso from screen draw lasso in the balloon - no sketch ditto for grab rubber band from screen.
Regards .. Subbu
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I'll take a look at the other bugs you reported.
Best, Karl
On Fri, Mar 1, 2019 at 6:54 AM K K Subbu kksubbu.ml@gmail.com wrote:
On 28/02/19 7:44 PM, karl ramberg wrote:
Hi, When I click and drag a SketchMorph with the mouse wheel, the SketchMorph jump to the top left corner of the screen, and then follows the mouse. I have the same issue on both Windows and Linux
I am unable to reproduce this on Squeak 5.2 #18231 (64b Ubuntu 16.04). Could you please list the precise sequence?
BTW, I noticed that creating sketches from lasso or rubberband no longer works. Only rectangle snip works :-(.
E.g. World-Menu -> new morph -> grab rectangle from screen draw rectangle in the balloon - drag a sketch. World-Menu -> new morph -> grab lasso from screen draw lasso in the balloon - no sketch ditto for grab rubber band from screen.
Regards .. Subbu
Yes, present in 5.2 also. Not present in 4.4. I'm Opt-Clicking on a Mac to do the drag.
Thanks, Tim J
On Mar 1, 2019, at 12:00 AM, karl ramberg karlramberg@gmail.com wrote:
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I'll take a look at the other bugs you reported.
Best, Karl
On Fri, Mar 1, 2019 at 6:54 AM K K Subbu <kksubbu.ml@gmail.com mailto:kksubbu.ml@gmail.com> wrote: On 28/02/19 7:44 PM, karl ramberg wrote:
Hi, When I click and drag a SketchMorph with the mouse wheel, the SketchMorph jump to the top left corner of the screen, and then follows the mouse. I have the same issue on both Windows and Linux
I am unable to reproduce this on Squeak 5.2 #18231 (64b Ubuntu 16.04). Could you please list the precise sequence?
BTW, I noticed that creating sketches from lasso or rubberband no longer works. Only rectangle snip works :-(.
E.g. World-Menu -> new morph -> grab rectangle from screen draw rectangle in the balloon - drag a sketch. World-Menu -> new morph -> grab lasso from screen draw lasso in the balloon - no sketch ditto for grab rubber band from screen.
Regards .. Subbu
On 01/03/19 1:30 PM, karl ramberg wrote:
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I see it now. It happens only with freshly drawn sketch. I could reproduce it in both 5.2 and 5.3 alpha:
* World Menu -> new morph -> make new drawing * draw any shape * middle-click hold, the halo appears, drag and the sketch moves to origin. * If we drag the sketch to a new place and repeat, the sketch does not move to origin.
This looks like a initialization error.
I'll take a look at the other bugs you reported.
Thanks.
Regards .. Subbu
This sounds remarkably like a bug I experience every day. I use blue-click + drag for regular SystemWindows and, yes, 99% of the time its after a window had just been spawned, I moved it once with the blue-click (which invokes halos) and then the next red-click causes the window to jump.
It happened in one of my Squeak videos: this 10 seconds from 3:53 -- 4:03 shows it.
https://youtu.be/rbfIGOuN_fI?t=233
Kind of jarring whenever it happens, I wonder if the distance thrown is related to the drag distance...
On Fri, Mar 1, 2019 at 12:48 PM K K Subbu kksubbu.ml@gmail.com wrote:
On 01/03/19 1:30 PM, karl ramberg wrote:
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I see it now. It happens only with freshly drawn sketch. I could reproduce it in both 5.2 and 5.3 alpha:
- World Menu -> new morph -> make new drawing
- draw any shape
- middle-click hold, the halo appears, drag and the sketch moves to
origin.
- If we drag the sketch to a new place and repeat, the sketch does not
move to origin.
This looks like a initialization error.
I'll take a look at the other bugs you reported.
Thanks.
Regards .. Subbu
Hi, I found out some more: It has to do with TransformationMorphs. Any morph that is flexed behaves like this.
Best, Karl
On Fri, Mar 1, 2019 at 11:35 PM Chris Muller asqueaker@gmail.com wrote:
This sounds remarkably like a bug I experience every day. I use blue-click + drag for regular SystemWindows and, yes, 99% of the time its after a window had just been spawned, I moved it once with the blue-click (which invokes halos) and then the next red-click causes the window to jump.
It happened in one of my Squeak videos: this 10 seconds from 3:53 -- 4:03 shows it.
https://youtu.be/rbfIGOuN_fI?t=233
Kind of jarring whenever it happens, I wonder if the distance thrown is related to the drag distance...
On Fri, Mar 1, 2019 at 12:48 PM K K Subbu kksubbu.ml@gmail.com wrote:
On 01/03/19 1:30 PM, karl ramberg wrote:
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I see it now. It happens only with freshly drawn sketch. I could reproduce it in both 5.2 and 5.3 alpha:
- World Menu -> new morph -> make new drawing
- draw any shape
- middle-click hold, the halo appears, drag and the sketch moves to
origin.
- If we drag the sketch to a new place and repeat, the sketch does not
move to origin.
This looks like a initialization error.
I'll take a look at the other bugs you reported.
Thanks.
Regards .. Subbu
Hi, It happens every time you drag a flexed morph with mouse wheel (blue button) in my case. I'm not sure if there is TransformationMorphs involved in the blue button drag you do. Seems like you do a rescaling as well so it probably is.
Best, Karl
On Fri, Mar 1, 2019 at 11:35 PM Chris Muller asqueaker@gmail.com wrote:
This sounds remarkably like a bug I experience every day. I use blue-click + drag for regular SystemWindows and, yes, 99% of the time its after a window had just been spawned, I moved it once with the blue-click (which invokes halos) and then the next red-click causes the window to jump.
It happened in one of my Squeak videos: this 10 seconds from 3:53 -- 4:03 shows it.
https://youtu.be/rbfIGOuN_fI?t=233
Kind of jarring whenever it happens, I wonder if the distance thrown is related to the drag distance...
On Fri, Mar 1, 2019 at 12:48 PM K K Subbu kksubbu.ml@gmail.com wrote:
On 01/03/19 1:30 PM, karl ramberg wrote:
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I see it now. It happens only with freshly drawn sketch. I could reproduce it in both 5.2 and 5.3 alpha:
- World Menu -> new morph -> make new drawing
- draw any shape
- middle-click hold, the halo appears, drag and the sketch moves to
origin.
- If we drag the sketch to a new place and repeat, the sketch does not
move to origin.
This looks like a initialization error.
I'll take a look at the other bugs you reported.
Thanks.
Regards .. Subbu
On Fri, Mar 1, 2019 at 6:54 AM K K Subbu kksubbu.ml@gmail.com wrote:
On 28/02/19 7:44 PM, karl ramberg wrote:
Hi, When I click and drag a SketchMorph with the mouse wheel, the SketchMorph jump to the top left corner of the screen, and then follows the mouse. I have the same issue on both Windows and Linux
I am unable to reproduce this on Squeak 5.2 #18231 (64b Ubuntu 16.04). Could you please list the precise sequence?
BTW, I noticed that creating sketches from lasso or rubberband no longer works. Only rectangle snip works :-(.
E.g. World-Menu -> new morph -> grab rectangle from screen draw rectangle in the balloon - drag a sketch. World-Menu -> new morph -> grab lasso from screen draw lasso in the balloon - no sketch ditto for grab rubber band from screen.
It's a bug in BitBlt in 32 bit screen depth. It works when screen is set to 16 bit.
Combination rule Form erase1bitShape returns a transparent form in 32 bit screen depth.
Best, Karl
Regards .. Subbu
On Feb 28, 2019, at 9:54 PM, K K Subbu kksubbu.ml@gmail.com wrote:
On 28/02/19 7:44 PM, karl ramberg wrote:
Hi, When I click and drag a SketchMorph with the mouse wheel, the SketchMorph jump to the top left corner of the screen, and then follows the mouse. I have the same issue on both Windows and Linux
I am unable to reproduce this on Squeak 5.2 #18231 (64b Ubuntu 16.04). Could you please list the precise sequence?
BTW, I noticed that creating sketches from lasso or rubberband no longer works. Only rectangle snip works :-(.
E.g. World-Menu -> new morph -> grab rectangle from screen draw rectangle in the balloon - drag a sketch. World-Menu -> new morph -> grab lasso from screen draw lasso in the balloon - no sketch ditto for grab rubber band from screen.
To reproduce:
Cmd-Click / Right-click / Menu-click / Yellow-click on World background -> click to enable Show Shared Tabs (if not already) from the Widgets tab, drag out a Paint morph paint something hit "keep" button on paint toolbar try to move your new drawing (a SketchMorph) by dragging it around* while holding the Halo mouse button (middle click or scroll-wheel click or opt-click or blue-click or whatever your preference may be :) )
* note it will not let you grab it on a transparent area, so grab a painted area
Thanks, Tim J
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