Hi, It happens every time you drag a flexed morph with mouse wheel (blue button) in my case. I'm not sure if there is TransformationMorphs involved in the blue button drag you do. Seems like you do a rescaling as well so it probably is.
Best, Karl
On Fri, Mar 1, 2019 at 11:35 PM Chris Muller asqueaker@gmail.com wrote:
This sounds remarkably like a bug I experience every day. I use blue-click + drag for regular SystemWindows and, yes, 99% of the time its after a window had just been spawned, I moved it once with the blue-click (which invokes halos) and then the next red-click causes the window to jump.
It happened in one of my Squeak videos: this 10 seconds from 3:53 -- 4:03 shows it.
https://youtu.be/rbfIGOuN_fI?t=233
Kind of jarring whenever it happens, I wonder if the distance thrown is related to the drag distance...
On Fri, Mar 1, 2019 at 12:48 PM K K Subbu kksubbu.ml@gmail.com wrote:
On 01/03/19 1:30 PM, karl ramberg wrote:
The bug is present on latest 5.3 trunk image. I haven't tested on older images.
Bug appear when I click the mouse wheel (bring up halo) and drag at the same time on a SketchMorph.
I see it now. It happens only with freshly drawn sketch. I could reproduce it in both 5.2 and 5.3 alpha:
- World Menu -> new morph -> make new drawing
- draw any shape
- middle-click hold, the halo appears, drag and the sketch moves to
origin.
- If we drag the sketch to a new place and repeat, the sketch does not
move to origin.
This looks like a initialization error.
I'll take a look at the other bugs you reported.
Thanks.
Regards .. Subbu