[etoys-dev] Players and costumes
Yoshiki Ohshima
yoshiki at vpri.org
Thu Sep 3 14:19:55 EDT 2009
At Tue, 1 Sep 2009 09:24:06 -0300,
Ricardo Moran wrote:
>
> If a player cannot change its custome anymore, would that mean we are able to make a nice hierarchy of players for
> specific morphs?
> I don't know which are the consecuences but I think this might be a good thing. I don't like the big fat Player because
> it makes difficult to understand and extend Etoys.
Possibly a good thing. However, just having a parallel hierarchy
would not simplify the situation. Also,of course there is a huge body
of assumption in the code. Changing it wouldn't be really simplify
it.
Scott posted a new version at:
http://tracker.immuexa.com/browse/SQ-288
Can people try it with some obscure examples and let us know how it
works?
-- Yoshiki
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