... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
[image: image.png]
Happy Birthday SqueakJS!
Amazing system, congrat's.
On Wed, Dec 20, 2023 at 5:23 PM Vanessa Freudenberg vanessa@codefrau.net wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
[image: image.png]
Bravo! This is wonderful work and it is great to see it getting better all the time.
For those who may not realize, it is actually a very challenging problem to create a virtual machine that can run such a wide range of images. There are various object memory formats to consider, differences over time in the VM primitives and how they match with the images, and other subtle changes in the images and virtual machines over the years. To create a single SqueakJS runtime engine that conveniently supports multiple decades of progress (and history) is truly an impressive achievement.
Dave
On 2023-12-20 23:22, Vanessa Freudenberg wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 - which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working - like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
Congratulations!
And thanks for all your terrific work!
Cheers,
On 12/20/2023 8:22 PM, Vanessa Freudenberg wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
Very cool stuff.
And I'd completely forgotten it was released on our wedding anniversary ;-)
tim -- tim Rowledge; tim@rowledge.org; http://www.rowledge.org/tim "Bother" said Pooh as he said f**k in the wrong conf.
Congratulations, Vanessa! Can't believe it's already been 10 years.
Keep up the good work!
-- Fabio
On Thu, Dec 21, 2023 at 12:23 AM Vanessa Freudenberg vanessa@codefrau.net wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
[image: image.png]
Congratulations!!!
On Thu, Dec 21, 2023 at 4:03 PM Fabio Niephaus lists@fniephaus.com wrote:
Congratulations, Vanessa! Can't believe it's already been 10 years.
Keep up the good work!
-- Fabio
On Thu, Dec 21, 2023 at 12:23 AM Vanessa Freudenberg vanessa@codefrau.net wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
[image: image.png]
Congratulations!
That's such awesome news! Croquet, Tweak, Impara Plopp... in Squeak running in a web browser with FFI and WebGL, I could not believe my eyes when I had got that news from Github! Congratulations to all the Squeak community and many thanks to Vanessa for making dream a reality!
Best regards and Merry Christmas, Nikolai
On Thu, Dec 21, 2023 at 2:23 AM Vanessa Freudenberg vanessa@codefrau.net wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and debug.
You can try it yourself at https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
[image: image.png]
Hurrah!!
Thank you so much for SqueakJS, Vanessa. It was a door into a whole new career chapter for me, finally a way into Web development without going insane. :)
hugs, Craig
***
On 20 December 2023 at 15:22 pacific time, Vanessa Freudenberg wrote:
... and it can not only run the very oldest Squeak images, but even update (!) the latest trunk image.
I started working on it in Nov 2013, and the first public release was on 20th December 2013.
That one could really only run Dan's old "mini" image. We've come a long way. SqueakJS certainly isn't the fastest Squeak VM. But it is the most compatible one, and arguably the one easiest to understand and
debug.
You can try it yourself at https://squeak.js.org https://squeak.js.org
Either click one of the demos (like Etoys or Scratch), or drag-and-drop your favorite image into the "launcher" page.
Recently I've been working on resurrecting "old" Croquet from 2005 – which included creating a proper FFI plugin to relay OpenGL calls, plus writing an OpenGL emulator mapping those functions to WebGL:
Try it: https://codefrau.github.io/jasmine/ https://codefrau.github.io/jasmine/ Code: https://github.com/codefrau/jasmine https://github.com/codefrau/jasmine
This is obviously work in progress, a lot of the rendering is not working yet, and I haven't even started on the networking emulation. But a lot is also working – like you can right-click in any of the teapot morphs to move around, and Tweak is alive too.
Contributions to both core SqueakJS and this Croquet project are very welcome! Or support some other projects based on SqueakJS, like Craig Latta's https://caffeine.js.org https://caffeine.js.org or Erik Stel's https://codeparadise.nl/ https://codeparadise.nl/ (using Pharo).
Happy holidays everyone! Vanessa
-- Craig Latta :: research computer scientist :: Black Page Digital :: Berkeley, California :: 663137D7940BF5C0AF :: C1349FB2ADA32C4D5314CE ::
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