Here's a few small things will make squeak feel much nicer to a windows user.
uncheck Preferences > scrolling > scroolBarsNarrow, gives you fatter windows style scroll bars.
check Preferences > general > duplicateControlAndAltKeys, fixes your cut, copy, paste keys.
Load package from squeakMap Win32 native Fonts, huge improvement.
Load package named LookEnhancements from http://squeak.saltypickle.com/, it'll make the windows look and feel better.
World menu, appearance, window colors, just click white, get's rid of all the goofy colors and makes everything look more like windows, grey windows with white backgrounds.
-----Original Message----- From: squeak-dev-bounces@lists.squeakfoundation.org [mailto:squeak-dev-bounces@lists.squeakfoundation.org] On Behalf Of Michael van der Gulik Sent: Thursday, June 30, 2005 2:12 AM To: squeak-dev@lists.squeakfoundation.org Subject: Re: Making Squeak look like Windows
Fernando wrote:
Hi,
I once saw a screenshot of Squeak that looked exactly like Windows. Since I'm using Squeak on Windows and switching all the
time between
it and Dolphin, the diffrences in the GUI get in my way all
the time.
How can I make it look and behave at least similar to Windows?
Well, poke around with the preferences. The first thing I always do is make sure that the right mouse button shows context menus, and the middle mouse button shows the Morph halos.
There was once a project called "Zurgle" which looked much like Windows XP. I suspect you'll need an old 3.4 image to run it though.
Otherwise, if you're a Smalltalker then maybe you could contribute code that makes Squeak look like Windows :-).
Michael.
On Thu, 30 Jun 2005 10:10:52 -0700, Ramon Leon rleon@insario.com wrote:
Here's a few small things will make squeak feel much nicer to a windows user.
uncheck Preferences > scrolling > scroolBarsNarrow, gives you fatter windows style scroll bars.
When I right-click on Squeak and select Personalize, I get a browser window that says "Preferences class personalizeUserMenu:".
No error message. Just a code window of some sort. Clean 3.8 freshly downloaded from Squeak.org.
Does anyone else think the size of the forward and back buttons on the "gentle" introduction are perversely small?
On Thu, 30 Jun 2005 10:10:52 -0700, Ramon Leon rleon@insario.com wrote:
Load package from squeakMap Win32 native Fonts, huge improvement.
On a clean install of 3.8:
-> an error message that the squeakmap servers are down (map1 and map2 at squeak foundation, map at squeak, and anakin) -> when attempting to install WIn32 Native fonts, the usual barrage of "no release for your version/no release at all/are you sure?" ends with "Error occurred during install: can't find EOCD position. The problem seems to be in the ZipArchive object.
Load package named LookEnhancements from http://squeak.saltypickle.com/, it'll make the windows look and feel better.
This was painless. (Yay!) My Squeak seems to be very sluggish in resizing panes/windows. I believe I have it matched with my OS (32-bit little endian, for 32-bit depth on Wintel).
World menu, appearance, window colors, just click white, get's rid of all the goofy colors and makes everything look more like windows, grey windows with white backgrounds.
But that's so...dull.<s>
On 30 Jun 2005 at 10:10, Ramon Leon wrote:
Here's a few small things will make squeak feel much nicer to a windows user.
uncheck Preferences > scrolling > scroolBarsNarrow, gives you fatter windows style scroll bars.
check Preferences > general > duplicateControlAndAltKeys, fixes your cut, copy, paste keys.
Load package from squeakMap Win32 native Fonts, huge improvement.
Hi just did this, but I still have a weird font on my code panes. I trie dto change it by clicking on background and selecting 'System fonts'. Whenever I click on any of the type of fonts, I get a wallkbak complaining that UndefinedObject does not understand #copyWithout:
Any ideas?
On 7/5/05, Fernando fernando@easyjob.net wrote:
Load package from squeakMap Win32 native Fonts, huge improvement.
Hi just did this, but I still have a weird font on my code panes. I trie dto >change it by clicking on background and selecting 'System fonts'. Whenever I click on any of the type
of fonts, I get a wallkbak complaining that UndefinedObject does not understand #copyWithout:
I haven't touched that package in quite a while. I just re-packaged some stuff from Andreas, and added a couple of changes to immediately change the fonts in all of the windows.
I haven't done anything because I want to figure out if it still makes sense in a TTF world, but have never spent the time to check out the other font implementation alternatives. This package installs a new plugin, and it probably should use a different font renderer now.
With all the changes in squeak in the past three years, it's hard to guess what's gone wrong.
From the debugger trace, it looks like there's a problem with setting
a deriative font, either a bold or italic version. This is in Andreas' code, not mine. I'm leaving on a two week vaction today, but I will try to look at it after then. I can pretend to be a responsible maintainer. :-)
One thing it points out is that Squeak needs a much better font picker; I keep starting one and then life and/or work intrudes.
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