Hey Ted and John, thanks for the tutorial. I'm not a total newbie ,but ( as the zen practitioners say ) I try to keep a 'beginners mind' . I have just gone through the tutorial and enjoyed it a lot. I especially like the Morphic part at the end. I think now that I will be able to make some of my squeak projects Morphic-enabled. thanks, Russ Van Rooy smalltalkin the day away in Seattle
----- Original Message ----- From: Ted K. Ted.Kaehler@disney.com To: squeak@cs.uiuc.edu Sent: Tuesday, June 01, 1999 12:25 PM Subject: Newbies Wanted
I like the tutorial, as well -- it touches on a lot of interesting things, like object mutation, etc.
One thing: does a "virgin" Squeak image start off in Morphic, yet? This tutorial assumes you are running in a Morphic world to begin with, but as I recall, the stock Squeak image still starts up in MVC. We might need to add some stuff at the beginning to get into an initial Morphic world.
-- tim
I enjoyed the tutorial as well. It will be terrific when snap shot pics are placed in the doc.
However it felt like the density of learning changed near the end of the first section. It felt a bit like rushing a newbie in the section about Morphic.
- Steve
Tim Olson wrote:
Hey Ted and John, thanks for the tutorial. I'm not a total newbie ,but ( as the zen practitioners say ) I try to keep a 'beginners mind' . I have just gone through the tutorial and enjoyed it a lot. I especially like the Morphic part at the end. I think now that I will be able to make some of my squeak projects Morphic-enabled. thanks, Russ Van Rooy smalltalkin the day away in Seattle
----- Original Message ----- From: Ted K. Ted.Kaehler@disney.com To: squeak@cs.uiuc.edu Sent: Tuesday, June 01, 1999 12:25 PM Subject: Newbies Wanted
I like the tutorial, as well -- it touches on a lot of interesting things, like object mutation, etc.
One thing: does a "virgin" Squeak image start off in Morphic, yet? This tutorial assumes you are running in a Morphic world to begin with, but as I recall, the stock Squeak image still starts up in MVC. We might need to add some stuff at the beginning to get into an initial Morphic world.
-- tim
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