Hannes Hirzel wrote:
Just to see what happens. Sharing the x-perience of achievieng something what people normally consider to be hard.
If it isn't fun and easy to do we shoudn't do it.
I'd settle for fun and hard.
When I saw the uCsimm project, I immediately thought about a parallel project to utilize the uCsimm, where you'd have an open experimentation platform based on the uCsimm pinout. Any other SIMM-based project that used the new "standard" could reuse the board for keyboard/power/serial/ethernet/etc. making the barriers to experimentation that much lower.
Which is also where I started thinking about the Pocket Mac Classic. An open-platform PDA where you could change it's nature by replacing a SIMM, but reuse the chicklet keys and low-res screen, etc. So, if you'd rather have a Pocket C-64, Pocket Apple II or Pocket Sinclair, voila. And the companies who can afford to do more, there's always the XScale/WinCE SIMM, PalmOS SIMM, etc.
(Way off topic, sorry)
-Jack
In going through several of the immages I have used reciently I have noted that Browser reports variable "Category" in class Class is unused... Being a reckless MFer I went ahead and removed it with absolutly no apparent side-effects...
I have also noted similar unused variables in a number of other classes, of special note the Interpriter class and ObjectMemory...
If there truly are no issues, then I suggest going ahead and sweeping the entire darn thing for unused variables before the next release...
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