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I see. In the previous state, each of two classes held a meaningless subset of the variable references...
Yuck. This changeset cleans up plenty of cruft.
Daniel
Marcus marcus@ira.uka.de wrote:
On Wed, Apr 30, 2003 at 12:00:13PM +0200, Daniel Vainsencher wrote:
I'm reviewing this now for approval.
I didn't understand the use of the new variable "bingo" which seems to be initialized, returned, but never updated?
Can either of you explain it?
This variable was pushed down from AbtractIntructionPrinter, together with the Method that returns it:
interpretNextInstructionUsing: aScanner
bingo _ false. aScanner interpretNextInstructionFor: self. ^bingo
So this simply interprets all bytecodes, sets bingo to "true" when seeing an IntVar reference, e.g.
pushReceiverVariable: offset
bingo _ true
(this method in not in the changeset, it's allready there)
Marcus
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