Hi,
Is there a method in Squeak to color (say with color C) an anti-aliased text?
The transparent areas should remain transparent, while black to white areas should take on C to white (essentially the top half of the ColorPickerMorph at C). The luminance should remain unchanged.
TIA .. Subbu
On Fri, Jul 25, 2008 at 8:02 PM, K. K. Subramaniam subbukk@gmail.com wrote:
Hi,
Is there a method in Squeak to color (say with color C) an anti-aliased text?
The transparent areas should remain transparent, while black to white areas should take on C to white (essentially the top half of the ColorPickerMorph at C). The luminance should remain unchanged.
TIA .. Subbu
Hi Subbu, you want text with a colour gradient? Try using text as the screen in a ScreeningMorph.
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