I found a minor bug in the Croquet OpenGL implementation (at http://www.squeaksource.com/CroquetGL). The method OpenGL>>#modelviewMatrix incorrectly uses GLModelview instead of GLModelviewMatrix, which results in incorrect behavior. Mantis does not have a category for this. Should I report it to Andreas directly?
Cheers, Hans-Martin
I've found one or two bugs in Croquet OpenGL also, so if you find out how to report bugs/fixes, let me know.
BTW, I can't emphasize enough the potential for NBOpenGL. Its quite kool.
Lawson
On 1/22/12 4:29 AM, Hans-Martin Mosner wrote:
I found a minor bug in the Croquet OpenGL implementation (at http://www.squeaksource.com/CroquetGL). The method OpenGL>>#modelviewMatrix incorrectly uses GLModelview instead of GLModelviewMatrix, which results in incorrect behavior. Mantis does not have a category for this. Should I report it to Andreas directly?
Cheers, Hans-Martin
On Sun, Jan 22, 2012 at 3:29 AM, Hans-Martin Mosner hmm@heeg.de wrote:
I found a minor bug in the Croquet OpenGL implementation (at http://www.squeaksource.com/CroquetGL). The method OpenGL>>#modelviewMatrix incorrectly uses GLModelview instead of GLModelviewMatrix, which results in incorrect behavior. Mantis does not have a category for this. Should I report it to Andreas directly?
Why not ask to become a committer and commit directly?
Cheers, Hans-Martin
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