Greg (or anyone else familiar with the problem),
Have you been able to resolve this problem. I have been playing with Squeak for a while on Win32, DOS, and HP-UX, but only recently I reinstalled Linux on a Thinkpad. I am having the same problem with Squeak 2.2 locking up. Top says it is using more than 90% of the CPU (don't remember exacly how much memory it's using, but I have 40MB installed). I am running kernel 2.0.34 (slackware) and wondering if I need to upgrade.
It's better on RedHat 5.1 and Squeak 2.2 (was 5.0 and 1.3), but I still get similar trouble if I click on one of the buttons in "play with me 4".
Last time I had Linux loaded (on another PC) I was at kernel 1.1.59 or something, so I was quite pleased at being in the 2.x ballpark. I guess I didn't upgrate *far* enough :-). Does it really need a newer kernel, or have you found another fix?
I didn't get anywhere with my old kernel.
BTW, I am running on a 486 and I couldn't get the compiled version of Squeak 2.2 for Linux to run, so I downloaded the sources and recompiled. At first the image seems to run fine, until I try to update the code from the server (after setting my proxy server and port). I get a socket timeout error. When I popup the menu and select debug, I see the debugger, but when I click on the stack, the image locks up. Any ideas?
sorry! all my net access is from NT.
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