With VisualWorks, I can find references to any object via:
self allOwnersWeakly: true
This helps tremendously in tracking down why objects don't get garbage collected.
How do you find object references in Squeak?
Nevin
On Jul 3, 2004, at 8:51 AM, Nevin Pratt wrote:
With VisualWorks, I can find references to any object via:
self allOwnersWeakly: true
This helps tremendously in tracking down why objects don't get garbage collected.
How do you find object references in Squeak?
My favorite way is with the PointerExplorer:
http://map1.squeakfoundation.org/sm/package/1508934b-79ea-4216-956c -1948e9d48aad
Avi
On Sat, Jul 03, 2004 at 09:58:02AM -0700, Avi Bryant wrote:
On Jul 3, 2004, at 8:51 AM, Nevin Pratt wrote:
With VisualWorks, I can find references to any object via:
self allOwnersWeakly: true
This helps tremendously in tracking down why objects don't get garbage collected.
How do you find object references in Squeak?
My favorite way is with the PointerExplorer:
http://map1.squeakfoundation.org/sm/package/1508934b-79ea-4216-956c -1948e9d48aad
Avi
See also the "Going to the Root" section of http://minnow.cc.gatech.edu/squeak/2176
I just added the info on PointerExplorer to it.
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