Hi Goran!
goran@krampe.se escribió:
Hi Juan and all!
I just want to say I am 100% with you on all this.
Thanks. It's nice to know that.
Could you possibly (as you probably know Morphic/eToys better than most of us) list the parts that we could "decide" about leaving in or ripping out? Lex started a list, but he also included some things that I had not thought were included (like ImageSegment for example).
To me eToys what you can find in the eToys package. That's why I put it there!
Going thru Lex's list. (Lex, I didn't answer to your post because I think the list should be built by the community, and I didn't want to sound authoritative on this!) - Tile based programming system. Yes. The central part of eToys. - Halos. No. Halos are key to Morphic. - Named morph search. No. I'd put this in 'MorphicExtras'. - Uniclasses. Yes. They were implemented in Squeak to support eToys. And they are not Smalltalky to me. However, 'make own subclass' is not eTtoys, and distinct from uniclasses to me. - SmartRefStream and ImageSegments. No! Why would they? - Projects and saving projects. No. - Paint tool. No. - Flaps. No.
Anyway, I don't want to say what should be removed and what should not. But clearly in my reduced 3.7 image, I removed lots of stuff besides eToys. Let me repeat: To me eToys what it is in the eToys package.
I think it would be a nice way forward in this discussion.
regards, Göran
PS. This subject came up around an OOPSLA hacking table with Dan present
- he also remarked that Morphic is indeed quite small - if you consider
only Morphic itself.
:)
But we did not discuss the issue at any great length. Also Doug applied your recipe to have a look at the result etc.
Doug, I'd like to know what were your impressions on this!
We never got around to any personal conclusions, though. But I for one applaud and greatly appreciate your diligence in this matter and I think it would be GREAT to have a small "isolated" clean Morphic in Squeak that is maintained and proven. And I am probably not alone in that.
Well, I hope you're interested in my Morphic 3.0 project then. It is my vision for morphic improvement. Check www.jvuletich.org !
Cheers, Juan Vuletich