Joshua,
Just evaluate:
Utilities reinstateDefaultFlaps
and all will come right -- the prototypes in the Tools flap will be reconstituted, and will reflect your changed default text size.
-- Scott
At 9:23 AM -0800 3/25/99, Joshua Gargus wrote:
Hello,
I just started with a fresh 2.3 image, downloaded and filed in all of the updates from the server, and then changed my default text size (TextStyle changeDefaultTextSizeBy: 1).
This worked for the most part, but when I am in a Morphic world and try to use the various browsers/workspaces/etc from the 'tools' flap, the change does not (fully) apply. For example, when I create a new SelectorFinder from the 'tools' flap, the 'PluggableList' portions (used to display selector names, and specific methods) have the font changed, but the 'PluggableText' portion (used to enter selector name fragments) still have the old font size.
I surmise that this is because the 'tools' flap creates creates new tools from a prototype, which it stored at the time of the update (before I changed the default text size). My question is: what is the best way to change this? I know I could start with a fresh image, but I want to learn about Morphic while I'm at it.
I have several thoughts. One is to inspect my way down to to relevant 'PluggableText' components in the flap, and manually change the text size. I have a feeling this isn't the best way.
Another idea is to replace the old prototypes with new ones by somehow dragging them off and the new ones on. I don't really know how to go about this, but I'm sure it can be done. If possible, this is the option I'd like to use (because of the learning it involves).
Yet another idea is to destroy the global flaps, and rerun whatever initialization method(s) created them during the filein process. I don't know how complicated this would be; I've been unable to find out how to do this, either.
The last idea is to start from scratch, and do the font size change first. Like I said, I'd prefer not to do this.
Sorry about the length, and thanks very much for any help, Josh