On Feb 20, 2010, at 4:28 AM, Igor Stasenko wrote:
On 20 February 2010 13:56, Josh Gargus josh@schwa.ca wrote:
For the last month or so, I've been working on some OpenCL bindings for Squeak. I now have something that's worth showing to people.
The code is on Squeak source at: http://www.squeaksource.com/OpenCL.html
and some rudimentary installation and usage documentation is at: https://sites.google.com/site/schwaj/home/opencl-binding-for-squeak
I'll write more over the weekend (hopefully in response to questions and comments), but now it's time for bed.
Cool stuff! I never get my hands to GPU programming.. used OpenGL mostly.
Me too, although I've been reading quite a few academic papers recently, so I have some idea about how folks are using GPGPU, at least in the realm of computer graphics.
I've tried to get into it a few times before, but I end up not having fun spending my free time in C++. Finally I bit the bullet and did this.
Speaking of OpenGL, one thing that's missing is the ability to share data between OpenGL and OpenCL. C APIs exists for this, but I haven't integrated them yet.
Cheers, Josh
Cheers, Josh
-- Best regards, Igor Stasenko AKA sig.