On Aug 30, 2007, at 8:55 AM, Andreas Raab wrote:
tim Rowledge wrote:
A splash screen should be configurable in some way. Ideally it ought to be generated by the image! The *real* problem here is the whole " if the time to show something interesting is a couple of seconds" part. There really isn't much of an excuse for such a delay.
You mean loading the image and relocating pointers is no excuse? Running the startup code, redrawing the screen? No excuses either? Even a basic image takes about a second to start (the delay between launching it and seeing something is noticeable); if you actually do anything when you start the image or if you simply have larger images it easily takes longer.
Actually I recall (years ago I last looked) is that we make multiple passes thru object memory to fix things up before starting. Although this is 'fast' I've always felt it could be reduced to a single pass and post work on remembered objects.
-- ======================================================================== === John M. McIntosh johnmci@smalltalkconsulting.com Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com ======================================================================== ===