Hi Hannes--
I was wondering as well are there cases where
ActiveWorld == World
does not hold.
This happens often in my SqueakJS work in web browsers, when I'm using Morphic in "host windows" mode (each Morphic window has its own Morphic world, with a separate HTML5 canvas). It's important that any debuggers invoked by a single-window ActiveWorld get opened in the multi-window World.
thanks,
-C
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