Kevin Fisher kgf@golden.net wrote:
Framebuffer would be neat, but I think a better idea would be an SDL-enabled Squeak...that way we could support any graphical target, whether it be X11, framebuffer or OpenGL (not to mention the different sound output targets SDL knows about).
SDL support been implemented:
http://www.zipcon.net/~adamf/software/squeak/sdl-squeak.shtml
If anyone wants to try to fold it back in with the main Squeak release that would be awesome.
-Lex