I am curious why Croquet uses a primitive to create an opengl context instead of a straight call to wglGetCurrentContext()? Aik-Siong On Mon, 7 Jun 2010 13:28:11 -0700 (PDT), "Josh Gargus [via Smalltalk]" wrote: Ah, you've got me there (I don't really use WGL directly). You should be able to do that without any new primitives.
Cheers, Josh