On 2013-08-22, at 11:19, Tobias Pape Das.Linux@gmx.de wrote:
What if we forked the delay?
Then you need to resync with the UI thread using addDeferredUIMessage:. Much simpler to use a future/alarm directly.
FWIW, I'm normally using #flashBounds to find any morph on the screen, which also works when it's hidden:
World allMorphs atRandom flashBounds
Yes, this is low-level and blocking, but I only use it interactively anyway.
- Bert -