Bob,
After much work (and some valuable assitance from Bob Arning) this weekend I was able to get my sim running without have Squeak become autistic (freezing up). This was accomplished by placing a Delay (1 second) between the #sendData: and #closeAndDestroy call on the socket.
BUT when I try the exact same code on 2.9a - it freezes.
Has anyone else seen this? Another engineer I work with has hung Squeak 2.9a by simply saving the image.
---John
PS> I'm running on Win2K (a 1GHz Athlon + 256MB RAM + 30G HD box); so is the other engineer.