Utilities has #inherentSelectorForGetter:, #setterSelectorFor: and #getterSelectorFor: Etoys makes extensive use of these. MorphicExtras-Flaps also uses Utilities class >> #simpleSetterFor:
I want to remove these from Utilities. The first way to do this that I thought of was to push these messages to String or Symbol, so you could say 'foo' asSetterSelector. That looks quite neat in the code affected by the change. (You also lose a pair of ()s in a lot of places.)
But it occurred to me after I did all this that I could also avoid the monkey patching by adding, say, a class EtoysSymbolExtensions, to house the methods. You'd change the "Utilities getterSelectorFor: thing" to "EtoysSymbolExtensions getterSelectorFor: thing".
Thoughts? Which would be better/nicer? The former makes for better looking code, while the latter avoids monkey patching.
frank