Has anyone been working on speech synthesis for Squeak? I have roughly implemented -enterely in Squeak- a synthesizer based upon rsynth (Klatt cascade/parallel filter bank synthesizer and rule-based text to phonemes translator), but it's just an experiment... the quality is pour and it's very slow. I'd like to do something in the diphone concatenation direction (just like Festival does, for instance). I'd like to know of other people working in the same thing for Squeak, if there are any.
Squeak! Luciano.-