Sorry but that is not acceptable. For fine-tuning of the morph position, the halo must be stable: just grabing the handle should not move the morph.
You are talking about two different things: Moving the morph vs. picking up the morph. If you only want fine tuning of the morph position it is much better handled by one of:
1) using the brown handle 2) invoking the halos and then using the arrow keys to move it one-pixel at a time.
Think of it this way: you grab the morph via the halo handle, then decide that eventually you do not want to move it: esay, you just release the handle and that'is it. But if the morph has been moved immediately, how do you get back to the initial position ?
I would never use the black halo to only move a morph. I use it when I want to *pick it up*.
Also, a morph may have a specific behavior depending on its precise position, and it is then crucial to be able to change the position continuously.
As far as I am concerned, this change would completely break my code. I am strongly opposed to it.
Ok that's fine. The way it is now breaks my code, so perhaps a preference can resolve our differences.
- Chris