Folks:
I trying to revive a old network game based in Risk. I have a very old 3.10 .image working When I do
Socket initializeNetwork. self ip: NetNameResolver localAddressString.
Have '192.168.1.100' as value.
In recent Squeak have '0.0.0.0' as value.
This is know ? I doing some wrong ?
Edgar
On Thu, Apr 17, 2014 at 06:52:39AM -0300, Edgar J. De Cleene wrote:
Folks:
I trying to revive a old network game based in Risk. I have a very old 3.10 .image working When I do
Socket initializeNetwork. self ip: NetNameResolver localAddressString.
Have '192.168.1.100' as value.
In recent Squeak have '0.0.0.0' as value.
This is know ? I doing some wrong ?
Hi Edgar,
I think it may be a bug in Squeak.
Try doing "NetNameResolver initialize" and see if it fixes the problem.
Dave
On 4/17/14, 8:49 AM, "David T. Lewis" lewis@mail.msen.com wrote:
Hi Edgar,
I think it may be a bug in Squeak.
Try doing "NetNameResolver initialize" and see if it fixes the problem.
Dave
I solve and explain for people know. It's a PowerPC trouble, in Intel Mac works as should be. I using old G4 and Squeak 4.2.5beta1U on both.
Like to add also the game, but seems should move it to another computer
When have time I look if Ubuntu and Windows have some trouble with this or if a really a PowerPC only
Using the old horse powering this http://www.squeakros.org user: visita pass: (noting here) A combination of old SBlog and Squeak swiki (my way)
Very thanks!!!
Edgar
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