Hi,
I am only starting to feel my way around in Squeak. I've read through most of the documents I could find,
the squeak book, the swiki, etc. and what I keep looking for is a clearer understanding of where Squeak
is heading. Not so much the features, but the philosophy behind squeak. What is the ideas that is
shaping the direction Squeak is heading in?
In the same breath, is there anyway I can easily get the contents of the following article: Alan Kay and
Adele Goldberg. Personal Dynamic Media. IEEE Computer, March 1977, pp. 31-41.
Thanks, Daniel