K. K. Subramaniam wrote:
On Saturday 14 Jun 2008 3:37:26 pm Karl Ramberg wrote:
To reproduce make two variables for a morph. Make a assignment script for one of them. Pull out the name part of the second variable and try to drop it on the name part of the one in the script.
I have never been able to do that even with Squeakland image. I thought this was because the variable tile is a getter, not a setter. It can only be dropped on the right hand side of an assignment. Why would this be a bug?
It's a problem that is so easy to do when you type in the commands but so hard when moving tiles. It's a hassle to reproduce long long expressions to just change the receiver. I found a kind of workaround though, if the variable name is the same for two players you can drop just the name tile to change the receiver.
I suppose it should be possible to pick up the setter from the slot definition and create a setter tile on the fly.
Yup
Karl