Hi,
I was playing with Paint and it wasn't very satisfying, there are much more fun painting programs including for Linux. My goal is to go into a school where kids who have used KidPix and give them a drawing program that they won't think is "lame". But I also want it to be usable to a younger sibling that hasn't used a computer very much.
Ed pointed out that eToys has great paint tools.
We discussed this on IRC and the desired use case is.
A young child wants to draw. They open up an icon that clearly says "I want to draw". What this opens is a UI or "room" in eToys with a UI that is a lot like the Paint program. After the young child has created that drawing, or maybe 6 months later, it should be easy to move on and do more. But when I start it can't be too easy to pull up a zillion buttons that confuse me.
the hope is to create classic low floor - high ceiling. Make it easy for the kid who is at the stamp pad state to move seamlessly over a couple of years to making eToy projects.
Is creating a new UI for eToys the right way to do this? Is sugarizing Tux Paint better?
I will be doing a pilot of Sugar on a Stick next Sept in a Boston Public School and this is just one item of many important ones, so I'm hoping to be a cheer leader not a leader in making something happen.
thanks, Caroline