On Thu, Oct 27, 2011 at 9:05 AM, Derek O'Connell doc@doconnel.f9.co.uk wrote:
On 27/10/11 00:30, karl ramberg wrote:
Issue with adding filters I can't seem to get the tile to load. Some trickery is going on here. With change set loaded the grapics tiles category i empty. Change getHue to getGraphic and a item is added to the graphics category in the viewer.
Load the following change set.
SketchMorph>>additionsToViewerCategories ^ #( (graphics ( (slot jhrj 'Change color hue with given amount' Number readOnly Player c notUsed notUsed )
Are there some behind the back filtering going on here ?
Karl
There is a method to search for conflicts and display results in a transcript, do-it...
ScriptingSystem searchForSlotProtocolConflicts
This showed a conflict for "getHue" so I changed your Player method to "getSketchHue", switched the view category to ensure it updated and then it displayed the tile.
Thanks. This is great. I really got lost in the code here :-)
Karl