Hello Stef,
At 21:48 14-4-02 +0200, you wrote:
Hi all
It took some times ;). I promised to do this after ESUG last september.... But now I made it. I made a cool image full of projects to present Squeak. I used it Friday to make a demo and it work really well. I use now the thread navigator.
You can find the image, all the projects, and all kinds of pictures, mp, midi, flash files so that demonstrators do not have to look around at http://www.iam.unibe.ch/~ducasse/WebPages/nonofficial.html
or directly http://www.iam.unibe.ch/~ducasse/WebPages/April02Demo.zip
I think that some of the projects contained extra images but I could figure out how to remove them.
Stef
If you create new projects or bug fixes, typos...please sent them to me. The idea is to create projects that minimize problems related to evolution. That's why they contained mainly text and pictures but not active objects. The objects are created during the demo. That's why I put script to load files or other magic invocations.
Well - having a 56K telephone modem means over 3 hours of downloading, it turned out. And having 64 MB memory available means that the image is very slow on my computer. However - I like the demo and suppose it will enable a specialist to give a fine demonstration of Squeak.
Here are some comments - and note that I tried out most of your stuff in my 3.2gamma #4823:
(1) One project concerned with Squeak's presence on many OS-s occured twice in your image. (2) SqOverview.Morph refuses to load: MessageNotUnderstood: "getCurrentMorphicWorld". (The first lines say this is for Squeak 2.8alpha #2042) (3) ch1History.bo refuses to load: MessageNotUnderstood: "getCurrentMorphicWorld". (The first lines say this is for Squeak 2.7alpha #1761) (4) The flashfile areallycoolflash.swf DOES load and IS funny, and quite amazing for 130 Kb.
It would be nice to be able to run SqOverview.Morph and read ch1History.bo. If you have editions fit for the current 3.2 image please put them on your website and let us know. The same applies to any projects including code.
Meanwhile: Thanks for your many efforts for Squeak.
Regards,
Maarten.
------------------------------------------ Maarten Maartensz. Homepage: http://www.xs4all.nl/~maartens/ ------------------------------------------