Branch: refs/heads/Cog
Home: https://github.com/OpenSmalltalk/opensmalltalk-vm
Commit: bac0c84fc389b1dbef58f2f53bcab38319ab215a
https://github.com/OpenSmalltalk/opensmalltalk-vm/commit/bac0c84fc389b1dbef…
Author: Eliot Miranda <eliot.miranda(a)gmail.com>
Date: 2018-03-04 (Sun, 04 Mar 2018)
Changed paths:
M build.macos32x86/squeak.cog.spur+immutability/plugins.ext
M build.macos32x86/squeak.cog.spur/plugins.ext
M build.macos32x86/squeak.cog.v3/plugins.ext
M build.macos32x86/squeak.sista.spur/plugins.ext
M build.macos32x86/squeak.stack.spur/plugins.ext
M build.macos32x86/squeak.stack.v3/plugins.ext
M build.macos64x64/squeak.cog.spur.immutability/plugins.ext
M build.macos64x64/squeak.cog.spur/plugins.ext
Log Message:
-----------
Include the Squeak3D plugin in all Squeak Mac OS X VMs
Hi Bert, Hi Stef,
moving to vm-dev cuz it makes more sense there...
On Sun, Mar 4, 2018 at 11:37 AM, Bert Freudenberg <bert(a)freudenbergs.de>
wrote:
> On 4 March 2018 at 19:16, Eliot Miranda <eliot.miranda(a)gmail.com> wrote:
>
>> Hi Stéphane,
>>
>> On Sun, Mar 4, 2018 at 6:17 AM, Stéphane Rollandin <
>> lecteur(a)zogotounga.net> wrote:
>>
>>> I can't even get that far. How did you get from the link mentioned
>>>> before to the file you think might be the correct one?
>>>>
>>>>
>>>> On 3/4/18 6:03 AM, Stéphane Rollandin wrote:
>>>>
>>>>> Le 04/03/2018 à 11:44, H. Hirzel a écrit :
>>>>>
>>>>>> http://squeak.org/downloads/
>>>>>>
>>>>>> should lead you to the correct place.
>>>>>>
>>>>>> Under the heading 'Virtual machines' there is a link
>>>>>>
>>>>>> https://bintray.com/opensmalltalk/vm/cog/_latestVersion#files
>>>>>>
>>>>>
>>>>> Ok, then I assume the current one for a 4.6 image is
>>>>> cog_win32x86_squeak.cog.v3_201608171728
>>>>>
>>>>
>>> I used the first link...
>>>
>>> now from the second I just found squeak.cog.v3_win32x86_201803032041
>>> which is more recent, but still with the same outcome: 3D primitives are
>>> missing.>
>>>
>>
>> and if you put "B3DXUsesOpenGL=0" in Squeak.ini what happens then?
>> AFAICT all the 3D support is included in the VM as it ever was. I'm sorry,
>> but I'm not very familiar with the 3D support on Windows. I do know that
>> Ronie got the OpenGL example working on Mac OS in 32 and 64 bits late last
>> year. And I think we tested all platforms and found it worked. What that
>> implies for the B3DAcceleratorPlugin on win32 I don't know.
>>
>> >
>>> > Stef
>>>
>>
>> _,,,^..^,,,_
>> best, Eliot
>>
>
>
> Is the Squeak3D plugin included as well? I think that's the one Stef
> wants, in addition to B3DAcceleratorPlugin.
>
For reasons I don't understand the Squeak3D plugin (internal name
B3DEnginePlugin & subclasses) is built only on build.linux32ARMv6, and as
an external plugin. Does anyone know how this came to be?
I will try and build the Squeak3D plugin on Mac OS X in the Squeak VMs, and
if it seems to work will commit that change. Can someone please try and
build on Win32 & Win64 and the other linux platforms? It's bizarre that
this has been left out. Also should it be included in the Pharo VM,
Esteban?
- Bert -
>
_,,,^..^,,,_
best, Eliot