Hi folks. I have a crash in Cog, and I am not sure if it is "my fault" or not. Basically, it crashes while during the markAndTrace of an incrementalGC.
In my case, it always fails in the method #startObj , here:
startObj "Start tracing the object 'child' and answer the next action. The object may be anywhere in the middle of being swept itself. See comment in markAndTrace for explanation of tracer state variables, and aComment for gory details." | header lastFieldOffset | <inline: true> statMarkCountLocal := statMarkCountLocal + 1. ((self oop: child isLessThan: youngStartLocal) "old object; skip it" or: [((header := self longAt: child) bitAnd: MarkBit) ~= 0]) "already marked; skip it"
when it does the if..
In C is:
if (((((usqInt) child)) < (((usqInt) youngStartLocal))) || ((((header1 = longAt(child))) & MarkBit) != 0)) {
child is 1887948912 youngStartLocal is 466502688
I attach a screenshot with the XCode GDB.
Thanks for any help in advance
Mariano
Something important I forget to say....notice in the stacktrace that this GC was dispatched by a handleStackOverflowOrEventAllowContextSwitch
Sometimes....when running my tests, it even fails in handleStackOverflowOrEventAllowContextSwitch Look for example, the attached screenshot.
So....I guess there is something more general than the GC...something related to the memory allocation. Maybe this is related to the errors I see when running cog:
mprotect(x,y,PROT_READ | PROT_WRITE): Cannot allocate memory mprotect(x,y,PROT_READ | PROT_WRITE): Invalid argument squeak: could not load plugin `MiscPrimitivePlugin' squeak: could not load plugin `DropPlugin' squeak: could not load plugin `FilePlugin' squeak: could not load plugin `SecurityPlugin' squeak: could not load plugin `MacMenubarPlugin' squeak: could not load plugin `LargeIntegers' squeak: could not load plugin `BitBltPlugin' squeak: could not load plugin `B2DPlugin' squeak: could not load plugin `InternetConfigPlugin' squeak: could not load plugin `LocalePlugin'
thanks
mariano
On Tue, Dec 14, 2010 at 12:10 PM, Mariano Martinez Peck < marianopeck@gmail.com> wrote:
Hi folks. I have a crash in Cog, and I am not sure if it is "my fault" or not. Basically, it crashes while during the markAndTrace of an incrementalGC.
In my case, it always fails in the method #startObj , here:
startObj "Start tracing the object 'child' and answer the next action. The object may be anywhere in the middle of being swept itself. See comment in markAndTrace for explanation of tracer state variables, and aComment for gory details." | header lastFieldOffset | <inline: true> statMarkCountLocal := statMarkCountLocal + 1. ((self oop: child isLessThan: youngStartLocal) "old object; skip it" or: [((header := self longAt: child) bitAnd: MarkBit) ~= 0]) "already marked; skip it"
when it does the if..
In C is:
if (((((usqInt) child)) < (((usqInt) youngStartLocal))) || ((((header1 = longAt(child))) & MarkBit) != 0)) {
child is 1887948912 youngStartLocal is 466502688
I attach a screenshot with the XCode GDB.
Thanks for any help in advance
Mariano
Hi Mariano,
On Tue, Dec 14, 2010 at 3:10 AM, Mariano Martinez Peck < marianopeck@gmail.com> wrote:
Hi folks. I have a crash in Cog, and I am not sure if it is "my fault" or not. Basically, it crashes while during the markAndTrace of an incrementalGC.
The approach to take in cases like these is to try and construct a reproducible test case, ideally one that doesn't require user operations like selecting text and clicking mouse buttons, but one that can be run from the command line. I like to try and write them as doits that save an image and then evaluate an expression. e.g.
Smalltalk saveAs. 1/0
constructs an image that will reliably raise the divide-by-zero exception. So try and narrow down what causes the crash and then construct some doits. Once the doits seem to be reliably crashing teh system then try the Smalltalk saveAs. self doSomethingEvil approach.
Once you have a reproducible case the process of apportioning blame can commence ;)
HTH Eliot
In my case, it always fails in the method #startObj , here:
startObj "Start tracing the object 'child' and answer the next action. The object may be anywhere in the middle of being swept itself. See comment in markAndTrace for explanation of tracer state variables, and aComment for gory details." | header lastFieldOffset | <inline: true> statMarkCountLocal := statMarkCountLocal + 1. ((self oop: child isLessThan: youngStartLocal) "old object; skip it" or: [((header := self longAt: child) bitAnd: MarkBit) ~= 0]) "already marked; skip it"
when it does the if..
In C is:
if (((((usqInt) child)) < (((usqInt) youngStartLocal))) || ((((header1 = longAt(child))) & MarkBit) != 0)) {
child is 1887948912 youngStartLocal is 466502688
I attach a screenshot with the XCode GDB.
Thanks for any help in advance
Mariano
I think you may even be able to use the iMac as your second monitor, I seem to have a tickle about that in the back of my mind.
Ken, from my iPhone
On 2010-12-14, at 10:28, Eliot Miranda eliot.miranda@gmail.com wrote:
Hi Mariano,
On Tue, Dec 14, 2010 at 3:10 AM, Mariano Martinez Peck marianopeck@gmail.com wrote:
Hi folks. I have a crash in Cog, and I am not sure if it is "my fault" or not. Basically, it crashes while during the markAndTrace of an incrementalGC.
The approach to take in cases like these is to try and construct a reproducible test case, ideally one that doesn't require user operations like selecting text and clicking mouse buttons, but one that can be run from the command line. I like to try and write them as doits that save an image and then evaluate an expression. e.g.
Smalltalk saveAs. 1/0
constructs an image that will reliably raise the divide-by-zero exception. So try and narrow down what causes the crash and then construct some doits. Once the doits seem to be reliably crashing teh system then try the Smalltalk saveAs. self doSomethingEvil approach.
Once you have a reproducible case the process of apportioning blame can commence ;)
HTH Eliot
In my case, it always fails in the method #startObj , here:
startObj "Start tracing the object 'child' and answer the next action. The object may be anywhere in the middle of being swept itself. See comment in markAndTrace for explanation of tracer state variables, and aComment for gory details." | header lastFieldOffset | <inline: true> statMarkCountLocal := statMarkCountLocal + 1. ((self oop: child isLessThan: youngStartLocal) "old object; skip it" or: [((header := self longAt: child) bitAnd: MarkBit) ~= 0]) "already marked; skip it"
when it does the if..
In C is:
if (((((usqInt) child)) < (((usqInt) youngStartLocal))) || ((((header1 = longAt(child))) & MarkBit) != 0)) {
child is 1887948912 youngStartLocal is 466502688
I attach a screenshot with the XCode GDB.
Thanks for any help in advance
Mariano
Excuse the noise please, sent by mistake. Daughter got a new MacBook Pro.
Ken, from my iPhone
On 2010-12-14, at 13:21, "Ken G. Brown" kbrown@mac.com wrote:
I think you may even be able to use the iMac as your second monitor, I seem to have a tickle about that in the back of my mind.
Ken, from my iPhone
On 2010-12-14, at 10:28, Eliot Miranda eliot.miranda@gmail.com wrote:
Hi Mariano,
On Tue, Dec 14, 2010 at 3:10 AM, Mariano Martinez Peck marianopeck@gmail.com wrote:
Hi folks. I have a crash in Cog, and I am not sure if it is "my fault" or not. Basically, it crashes while during the markAndTrace of an incrementalGC.
The approach to take in cases like these is to try and construct a reproducible test case, ideally one that doesn't require user operations like selecting text and clicking mouse buttons, but one that can be run from the command line. I like to try and write them as doits that save an image and then evaluate an expression. e.g.
Smalltalk saveAs. 1/0
constructs an image that will reliably raise the divide-by-zero exception. So try and narrow down what causes the crash and then construct some doits. Once the doits seem to be reliably crashing teh system then try the Smalltalk saveAs. self doSomethingEvil approach.
Once you have a reproducible case the process of apportioning blame can commence ;)
HTH Eliot
In my case, it always fails in the method #startObj , here:
startObj "Start tracing the object 'child' and answer the next action. The object may be anywhere in the middle of being swept itself. See comment in markAndTrace for explanation of tracer state variables, and aComment for gory details." | header lastFieldOffset | <inline: true> statMarkCountLocal := statMarkCountLocal + 1. ((self oop: child isLessThan: youngStartLocal) "old object; skip it" or: [((header := self longAt: child) bitAnd: MarkBit) ~= 0]) "already marked; skip it"
when it does the if..
In C is:
if (((((usqInt) child)) < (((usqInt) youngStartLocal))) || ((((header1 = longAt(child))) & MarkBit) != 0)) {
child is 1887948912 youngStartLocal is 466502688
I attach a screenshot with the XCode GDB.
Thanks for any help in advance
Mariano
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