Hi,
<AGL/gl.h> now is <OpenGL/gl.h>, once changed that, the error I'm getting is:
error: 'useTempMem' undeclared (first use in this function)
why this error was not present with older xcode versions, remains a mystery for me :)
cheers, Esteban
El 22/07/2011, a las 2:57a.m., Andreas Raab escribió:
On 7/22/2011 0:14, Esteban Lorenzano wrote:
Hi, after a couple of hours playing with Lion, here some experience collected:
- new default compiler llvm-gcc compiles (takes ages), but vm hangs when trying to open the image. I changed back to gcc-4.2
- B3DAcceleratorPlugin does not compiles anymore
Any error messages you'd like to share?
Cheers,
- Andreas
- vm performance seems to be a bit lower... but not so much (and I'm not sure).
- Is looking cool with full screen mode :)
to make this version build in hudson, we need to update sdk in server... but please don't do it now... I need to play a little bit more with this before switch hudson builds to lion, for instance I have to make B3D plugin work... and I need to test other plugins.
cheers, Esteban