On 2023-01-16, at 12:00 PM, karl ramberg karlramberg@gmail.com wrote:
Very cool. I would not volunteer to refactor that :-D
It's tricky to get high performance GameOfLife in Squeak.
Have you never seen the BitBLT based version Dan Ingalls wrote a gazillion years ago? It used to be in the Squeak image, or at least I feel pretty sure it was.
Oh, wait! It was written up in the Byte81 issue, so see https://archive.org/details/byte-magazine-1981-08/page/n181/mode/2up?view=th... and the following pages.
tim -- tim Rowledge; tim@rowledge.org; http://www.rowledge.org/tim Klingon Code Warrior:- 8) "By filing this bug you have questioned my family honor. Prepare to die!"