I saw on Slashdot a link to a video of the UI of the OPLC: http://www.youtube.com/watch?v=DwzCsOFxT-U&mode=related&search=
It was painful to watch the Squeak part of that video. I shows so many of the common mistakes people make with Squeak. And it shows a lot of quirks in Squeak and etoys. Should the event playback be modal so the user input will not disrupt the playback. What are do other people think ?
Karl
On Nov 25, 2006, at 11:54 , karl wrote:
I saw on Slashdot a link to a video of the UI of the OPLC: http://www.youtube.com/watch?v=DwzCsOFxT-U&mode=related&search=
It was painful to watch the Squeak part of that video. I shows so many of the common mistakes people make with Squeak. And it shows a lot of quirks in Squeak and etoys. Should the event playback be modal so the user input will not disrupt the playback. What are do other people think ?
The problem is that the emulation images are not set up to run at the original resolution, but at 640x480. One has to fix them before running, but that is too cumbersome for most people:
http://wiki.laptop.org/go/OS_images_for_emulation#Image_Configuration
I filed a bug to correct this:
http://dev.laptop.org/ticket/504
But maybe we need to lobby someone to get it fixed ASAP.
- Bert -
Maybe we should at least tell the guy who made the video ???
He probably couldn't even see the exit button from the continuous demos ....
Cheers,
Alan
-------------
At 05:27 AM 11/25/2006, Bert Freudenberg wrote:
On Nov 25, 2006, at 11:54 , karl wrote:
I saw on Slashdot a link to a video of the UI of the OPLC: http://www.youtube.com/watch?v=DwzCsOFxT-U&mode=related&search=
It was painful to watch the Squeak part of that video. I shows so many of the common mistakes people make with Squeak. And it shows a lot of quirks in Squeak and etoys. Should the event playback be modal so the user input will not disrupt the playback. What are do other people think ?
The problem is that the emulation images are not set up to run at the original resolution, but at 640x480. One has to fix them before running, but that is too cumbersome for most people:
http://wiki.laptop.org/go/OS_images_for_emulation#Image_Configuration
I filed a bug to correct this:
http://dev.laptop.org/ticket/504
But maybe we need to lobby someone to get it fixed ASAP.
- Bert -
Etoys mailing list Etoys@laptop.org http://mailman.laptop.org/mailman/listinfo/etoys
Alan Kay skrev:
Maybe we should at least tell the guy who made the video ???
He probably couldn't even see the exit button from the continuous demos ....
Cheers,
Alan
At 05:27 AM 11/25/2006, Bert Freudenberg wrote:
On Nov 25, 2006, at 11:54 , karl wrote:
I saw on Slashdot a link to a video of the UI of the OPLC: http://www.youtube.com/watch?v=DwzCsOFxT-U&mode=related&search=
It was painful to watch the Squeak part of that video. I shows so many of the common mistakes people make with Squeak. And it shows a lot of quirks in Squeak and etoys. Should the event playback be modal so the user input will not disrupt the playback. What are do other people think ?
The problem is that the emulation images are not set up to run at the original resolution, but at 640x480. One has to fix them before running, but that is too cumbersome for most people:
http://wiki.laptop.org/go/OS_images_for_emulation#Image_Configuration
I filed a bug to correct this:
http://dev.laptop.org/ticket/504
But maybe we need to lobby someone to get it fixed ASAP.
Granted, but there are a few issues that are Squeak specific:
He pulls a game out of the Object tool but he drops it within the bounds of the Object tool and the game disappears! Quite confusing.
He tries to get the game again, and the game gets embedded in a project within a project, and the game gets cropped off. Also quite confusing to a new user. (The same will happen to Script tiles when you have a PasteUpMorph on the desktop.)
Event playback is not modal, so you can change stuff while the playback is playing, like close the paint palette. This is confusing. Maybe event playback could happen within a 'playback morph' with 'video player buttons' to control the playback ?
Karl
The demos were constructed in a book morph -- the demo'er is getting stuck by the bounds of the page... I think this is where most problems are stemming from. - Kim
At 6:56 PM +0100 11/25/06, karl wrote:
Alan Kay skrev:
Maybe we should at least tell the guy who made the video ???
He probably couldn't even see the exit button from the continuous demos ....
Cheers,
Alan
At 05:27 AM 11/25/2006, Bert Freudenberg wrote:
On Nov 25, 2006, at 11:54 , karl wrote:
I saw on Slashdot a link to a video of the UI of the OPLC: http://www.youtube.com/watch?v=DwzCsOFxT-U&mode=related&search=
It was painful to watch the Squeak part of that video. I shows so many of the common mistakes people make with Squeak. And it shows a lot of quirks in Squeak and etoys. Should the event playback be modal so the user input will not disrupt the playback. What are do other people think ?
The problem is that the emulation images are not set up to run at the original resolution, but at 640x480. One has to fix them before running, but that is too cumbersome for most people:
http://wiki.laptop.org/go/OS_images_for_emulation#Image_Configuration
I filed a bug to correct this:
http://dev.laptop.org/ticket/504
But maybe we need to lobby someone to get it fixed ASAP.
Granted, but there are a few issues that are Squeak specific:
He pulls a game out of the Object tool but he drops it within the bounds of the Object tool and the game disappears! Quite confusing.
He tries to get the game again, and the game gets embedded in a project within a project, and the game gets cropped off. Also quite confusing to a new user. (The same will happen to Script tiles when you have a PasteUpMorph on the desktop.)
Event playback is not modal, so you can change stuff while the playback is playing, like close the paint palette. This is confusing. Maybe event playback could happen within a 'playback morph' with 'video player buttons' to control the playback ?
Karl
Etoys mailing list Etoys@laptop.org http://mailman.laptop.org/mailman/listinfo/etoys
Yes, it's possible that we want to only let the end-user choose the "stop demo" button while event playback is running, and then take the EU to the project with choices.
Cheers,
Alan
------------
At 09:56 AM 11/25/2006, karl wrote:
Alan Kay skrev:
Maybe we should at least tell the guy who made the video ???
He probably couldn't even see the exit button from the continuous demos ....
Cheers,
Alan
At 05:27 AM 11/25/2006, Bert Freudenberg wrote:
On Nov 25, 2006, at 11:54 , karl wrote:
I saw on Slashdot a link to a video of the UI of the OPLC: http://www.youtube.com/watch?v=DwzCsOFxT-U&mode=related&search=
It was painful to watch the Squeak part of that video. I shows so many of the common mistakes people make with Squeak. And it shows a lot of quirks in Squeak and etoys. Should the event playback be modal so the user input will not disrupt the playback. What are do other people think ?
The problem is that the emulation images are not set up to run at the original resolution, but at 640x480. One has to fix them before running, but that is too cumbersome for most people:
http://wiki.laptop.org/go/OS_images_for_emulation#Image_Configuration
I filed a bug to correct this:
http://dev.laptop.org/ticket/504
But maybe we need to lobby someone to get it fixed ASAP.
Granted, but there are a few issues that are Squeak specific:
He pulls a game out of the Object tool but he drops it within the bounds of the Object tool and the game disappears! Quite confusing.
He tries to get the game again, and the game gets embedded in a project within a project, and the game gets cropped off. Also quite confusing to a new user. (The same will happen to Script tiles when you have a PasteUpMorph on the desktop.)
Event playback is not modal, so you can change stuff while the playback is playing, like close the paint palette. This is confusing. Maybe event playback could happen within a 'playback morph' with 'video player buttons' to control the playback ?
Karl
Etoys mailing list Etoys@laptop.org http://mailman.laptop.org/mailman/listinfo/etoys
Hello,
On Sat, 25 Nov 2006 07:14:42 -0800 Alan Kay alan.kay@squeakland.org wrote:
Maybe we should at least tell the guy who made the video ???
He probably couldn't even see the exit button from the continuous demos ....
I uploaded a new video.
http://www.youtube.com/watch?v=MShr7ZHsOfI
I hope it help to clear up misunderstandings about eToys.
Best regards, Kazuhiro Abe
Thanks very much! This is great. I'll put a link to it in the OLPC Etoys documentation.
Cheers,
Alan
-----------
At 03:21 AM 12/14/2006, Kazuhiro ABE wrote:
Hello,
On Sat, 25 Nov 2006 07:14:42 -0800 Alan Kay alan.kay@squeakland.org wrote:
Maybe we should at least tell the guy who made the video ???
He probably couldn't even see the exit button from the continuous demos ....
I uploaded a new video.
http://www.youtube.com/watch?v=MShr7ZHsOfI
I hope it help to clear up misunderstandings about eToys.
Best regards, Kazuhiro Abe
Karl, Alan, We already have a solution to the issue of the user doing things while playback is happening. Our solution is to stop playback whenever the user clicks the mouse button or types a key. Update 1109 adds stop on click, and it may not be in the system that is being shown in the UTube demo. When making update 1109, I couldn't figure out how to stop playback when a keystroke was typed. If the user types, he has usually clicked where he wants to type, and that will stop the playback. If needed, I figure out how to stop on the keystroke.
--Ted.
Change Set: 1109playbackStop-tk Date: 28 October 2006 Author: Ted Kaehler
Inside an EventRecordingSpace, stop playback when the user clicks for any reason.
I would like to also stop when any key is pressed, but I can't figure out how to do this. If the user types, he has usually clicked where he wants to type, and that will stop the playback.
etoys-dev@lists.squeakfoundation.org