Hello,
Maybe this problem has been already adressed, but I face a strange bug when I choose to set the display to the "Scaled virtual extend" mode and I go back to the standard, full-resolution, screen: Squeak turns black and white (cf screenshot).
Do you know how I could get back the colors ? (I'm running the Etoys image, rev 153 from 28 july. The VM is Squeak 3.10 of 22 July)
Regards, Séverin
Maybe this problem has been already adressed, but I face a strange bug when I choose to set the display to the "Scaled virtual extend" mode and I go back to the standard, full-resolution, screen: Squeak turns black and white (cf screenshot).
Do you know how I could get back the colors ? (I'm running the Etoys image, rev 153 from 28 july. The VM is Squeak 3.10 of 22 July)
It seems to me that the image and the VM cannot find the screen depth that was used in the scaled environment when it went back to the non-scaled mode.
Get the "appearance..." menu from the world menu or the show source menu, and click on "set display depth..." There choose 16-bit and see how it goes.
However, this situation might suggest that it doesn't have 16-bit as a choice for some very non-obvious reasons, or the depth of the scaled environment isn't 16-bit (or 32-bit) for some non-obvious reasons. If it happens, see what screen depth you have in the scaled display, and non-scaled display and let us know. I'd like to see what went wrong.
-- Yoshiki
At Tue, 05 Aug 2008 18:00:05 -0400, Yoshiki Ohshima wrote:
Maybe this problem has been already adressed, but I face a strange bug when I choose to set the display to the "Scaled virtual extend" mode and I go back to the standard, full-resolution, screen: Squeak turns black and white (cf screenshot).
Do you know how I could get back the colors ? (I'm running the Etoys image, rev 153 from 28 july. The VM is Squeak 3.10 of 22 July)
It seems to me that the image and the VM cannot find the screen depth that was used in the scaled environment when it went back to the non-scaled mode.
Get the "appearance..." menu from the world menu or the show source menu, and click on "set display depth..." There choose 16-bit and see how it goes.
However, this situation might suggest that it doesn't have 16-bit as a choice for some very non-obvious reasons, or the depth of the scaled environment isn't 16-bit (or 32-bit) for some non-obvious reasons. If it happens, see what screen depth you have in the scaled display, and non-scaled display and let us know. I'd like to see what went wrong.
I uploaded a changset that ensure the system to be in 16-bit. Nonetheless, please try what I wrote above sometime. Thank you!
-- Yoshiki
etoys-dev@lists.squeakfoundation.org