Karl Ramberg uploaded a new version of Sound to project Etoys: http://source.squeak.org/etoys/Sound-kfr.17.mcz
==================== Summary ====================
Name: Sound-kfr.17 Author: kfr Time: 17 July 2011, 10:50:30 pm UUID: 67ba7fd8-1d25-6f4b-85e7-076c0ff2fc4e Ancestors: Sound-kfr.16
Reverb was turnes on everytime SoundPlayer started playing. Preference setting must be put somwhere else.
=============== Diff against Sound-kfr.16 ===============
Item was changed: ----- Method: SoundPlayer class>>initialize (in category 'initialization') ----- initialize "SoundPlayer initialize; shutDown; startUp" "Details: BufferMSecs represents a tradeoff between latency and quality. If BufferMSecs is too low, the sound will not play smoothly, especially during long-running primitives such as large BitBlts. If BufferMSecs is too high, there will be a long time lag between when a sound buffer is submitted to be played and when that sound is actually heard. BufferMSecs is typically in the range 50-200."
SamplingRate := 22050. BufferMSecs := 120. Stereo := true. + "Preferences - Preferences addPreference: #soundReverb categories: #(media) default: true balloonHelp: 'If true, a little echo will be added, making it sound as if it is in a larger space.' projectLocal: true changeInformee: self changeSelector: #reverbChanged.
+ self reverbChanged." - self reverbChanged. !
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