I gathered the terminology of Etoys, Squeak, and Smalltalk that appear in the Etoys Reference Manual into a Glossary chapter, and defined all of it that I could based on exploring Etoys directly, Help files, and documentation on Web sites. For almost all Etoys terms, I included examples of the corresponding graphical objects, such as Morphs, menus, tiles, and icons. Please review.
There remain a few items for which I did not find answers, so I am inquiring here.
forward direction: What effect or use does it have?
Graphic value type: How does one change or use the value?
KeyStroke (Script Status): I don't see it on the Script Status list.
Patch value type: What can one do with a variable of this type?
Recognizer (Squeak): What is it? What should it be applied to? How is it invoked? There is a keyboard shortcut for it in Etoys, but I don't understand its effects.
I see on scanning through what I wrote that I need to add explanations of the three-button mouse and the corresponding mouse-keyboard combinations.
I am quite pleased to have found that so much can be uncovered by exploring the system, but there remains a great deal about Etoys programming that I have not yet uncovered or found documented anywhere. The next step for me is going to be a greatly enhanced Turtle Graphics project, incorporating material translated from Turtle Art in Sugar, such as my own Turtle Art tutorials. After that, I want to learn how a number of objects and projects in Etoys were constructed, and whether I can do the same in Etoys for other purposes, or whether I have to work in Squeak. The book of Etoys Quick Guides in the Help flap is among the first such targets.
On Mon, Sep 24, 2012 at 8:49 AM, Edward Mokurai Cherlin mokurai@sugarlabs.org wrote:
I gathered the terminology of Etoys, Squeak, and Smalltalk that appear in the Etoys Reference Manual into a Glossary chapter, and defined all of it that I could based on exploring Etoys directly, Help files, and documentation on Web sites. For almost all Etoys terms, I included examples of the corresponding graphical objects, such as Morphs, menus, tiles, and icons. Please review.
There remain a few items for which I did not find answers, so I am inquiring here.
forward direction: What effect or use does it have?
Each player has a direction arrow that can be changed by clicking on it while holding shift. If it's not visible you can check the box 'direction arrow' in halo menu. When you tell a player to move forward it will move in the direction of the arrow.
Graphic value type: How does one change or use the value?
KeyStroke (Script Status): I don't see it on the Script Status list.
This is not currently used in Etoys.
Patch value type: What can one do with a variable of this type?
For Kedama.
Recognizer (Squeak): What is it? What should it be applied to? How is it invoked? There is a keyboard shortcut for it in Etoys, but I don't understand its effects.
A simple character recognizer that let you draw characters or gestures in a text field. CTRL + r in for example a Workspace. Then you can draw with the mouse. I'm not sure how it works. I do not think it is used at all...
I see on scanning through what I wrote that I need to add explanations of the three-button mouse and the corresponding mouse-keyboard combinations.
I am quite pleased to have found that so much can be uncovered by exploring the system, but there remains a great deal about Etoys programming that I have not yet uncovered or found documented anywhere. The next step for me is going to be a greatly enhanced Turtle Graphics project, incorporating material translated from Turtle Art in Sugar, such as my own Turtle Art tutorials. After that, I want to learn how a number of objects and projects in Etoys were constructed, and whether I can do the same in Etoys for other purposes, or whether I have to work in Squeak. The book of Etoys Quick Guides in the Help flap is among the first such targets.
See class comment in QuickGuideGenerator and also http://wiki.immuexa.com/display/sq/mail/14744
Karl
-- Edward Mokurai (默雷/निशब्दगर्ज/نشبدگرج) Cherlin Silent Thunder is my name, and Children are my nation. The Cosmos is my dwelling place, the Truth my destination. http://wiki.sugarlabs.org/go/Replacing_Textbooks _______________________________________________ etoys-dev mailing list etoys-dev@squeakland.org http://lists.squeakland.org/mailman/listinfo/etoys-dev
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