On 25.03.2009, at 09:45, Hilaire Fernandes wrote:
From Etoys is there a way to check when a Morph is dropped in another Morph to later take appropriate action? Moreover when doing the check I would want to decide to accept or not the drop. Is it doable with Etoys tiles? After a 30 mins research, I have failed to see how it can be done.
I don't think that's possible in the Morphic sense. However, maybe you can design your interface around the given constraints:
When you drop something into a holder, its "count" property changes. Watching for that change lets you react to the drop.
You can also move an object from one holder to another, using the "include" tile.
- Bert -