Gerardo Richarte wrote:
. When using etoys.image taken from the OLPC, I got the problem you describe (no code ever ran at startup), BUT, the car (morph/script) moves around and bounces on stuff as it does on a normal image.
Ok, to understand what I'm saying try putting a bouncing atoms demo and a clock object (or any other stepped morph) on the world, and you'll see how those work.
An interesting note is that when I get to boot this image, the next on the top left rounded edit box (project name?) is not drawn, and instead a red crossed box is shown (the drawOn: fails, maybe on a missing font)
richie