Great news. It will be really useful to load DrGeo for Etoys. I am doing a lot of refactoring in DrGeo for cleaning and optimization.
So I will split DrGeo in different complementary Monticello packages to ease its loading in Etoys.
Hilaire
Bert Freudenberg a écrit :
Hi folks,
as we discussed lately we want to enable easier contributions, following a model similar to Squeak's "trunk". I spent the weekend making the latest tools from Squeak work in the Etoys image. I did not push it to the update stream yet, but it is attached. Let's discuss in the developer meeting on IRC later today.
Here is how to test it:
- Download Etoys-To-Go4-Final.zip from squeakland.org and unzip and run
- get halo for world, choose "preferences..." from halo menu
- disable "eToyFriendly" in the "scripting category"
- click the gray World background, choose "previous project" from the World menu
- you'll be taken to the hidden top-level project, light-blue background
- now is a good time to save the image
This will result in an image ready for development work. I'm suggesting to use Etoys-To-Go because it is self-contained and allows to save the image easily. The regular install is read-only.
Now for my stuff ...
- running Etoys-To-Go creates a folder called "Etoys" next to it. Unzip the attached files into that "Etoys" folder.
- open a file list. You should see the files now (loadmc.st, compatFixes-bf.cs, MonadicIfNotNil-eem.cs, Pragmas-eem.cs, FakeUIManager-bf.cs)
- select the contents of loadmc.st and "do it". If the files are in the default folder, it should work.
- this will churn for a long while, but finally, it should have installed Monticello and MonticelloConfigurations and PackageInfo from trunk.
Starting with this it should be really simple to get MC-based updates going, we just need to add some more utility methods from the trunk.
Comments and help welcome :)
- Bert -
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