usage PolygonMorph
Hi Konrad,
Part of the answer depends on what you want to do with them next.
If you just want hexagons one easy way is to start with a StarMorph (using a 3.9 or later squeak).
Add handles. Increase the number of points by one by clicking the up arrow in the center. Then use the left arrow to increase cycle thru the skip stars until you get to the one that looks like a hexagon.
The outer handle allows you to turn and scale the star.
If you are not using 3.9 the changesets and demo are here:
http://209.143.91.36/super/647 StarMorph-wiz
With these repairs stars are freed to have any number of points and any amount of pointedness.
Of course it might be fun to use Karl's method a few times too.
What works best depends on what you want to use if for.
Hth,
Yours in curiosity and service, --Jerome Peace
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[Newbies] usage PolygonMorph
Konrad.Krentz Konrad.Krentz at web.de Wed May 30 19:44:02 UTC 2007
Hi @ all,
I'd like to know how to create a hexagon using
PolygonMorph class.
Thanks!
Konrad
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