I have only just started playing with squeak and I suspect this is a very very basic question!
The graphics in the squeak environment -- and by that I mean things like the lines drawn round boxes and even the little widgets of the closing windows etc -- seemed to be very primitive. They seemed to lack the anti alias smoothness which you find in, for example, flash. I've tried running squeak on both Windows and Mac, and the graphics do seem smoother on the Macintosh. So this makes me wonder if there is a setting somewhere in the Windows environment which I have missed. To put it another way, is there a way to get squeak to use the native Windows widgets?
Thanks in advance
Andy
Andy,
You may want to look at wxSqueak at www.wxsqueak.org. It's a library for using OS native widgets in Squeak using the wxWidgets interface.
Cheers,
Chad
On 5/30/06, andy.burnett@knowinnovation.com andy.burnett@knowinnovation.com wrote:
I have only just started playing with squeak and I suspect this is a very very basic question!
The graphics in the squeak environment -- and by that I mean things like the lines drawn round boxes and even the little widgets of the closing windows etc -- seemed to be very primitive. They seemed to lack the anti alias smoothness which you find in, for example, flash. I've tried running squeak on both Windows and Mac, and the graphics do seem smoother on the Macintosh. So this makes me wonder if there is a setting somewhere in the Windows environment which I have missed. To put it another way, is there a way to get squeak to use the native Windows widgets?
Thanks in advance
Andy _______________________________________________ Beginners mailing list Beginners@lists.squeakfoundation.org http://lists.squeakfoundation.org/mailman/listinfo/beginners
Am 30.05.2006 um 15:56 schrieb andy.burnett@knowinnovation.com:
I have only just started playing with squeak and I suspect this is a very very basic question!
The graphics in the squeak environment -- and by that I mean things like the lines drawn round boxes and even the little widgets of the closing windows etc -- seemed to be very primitive. They seemed to lack the anti alias smoothness which you find in, for example, flash.
That's because most graphic in Squeak is indeed rendered without anti- aliasing.
You can use the BalloonEngine to render anti-aliased graphics. It's actually able to render Flash files, too, at least graphics-wise (it does not handle most of the extensions added since Flash V4).
For example, if you open a WatchMorph, you find an option in its red halo handle menu to enable anti-aliasing. If you enable that, it looks smooth. It does so by using Balloon rendering.
I've tried running squeak on both Windows and Mac, and the graphics do seem smoother on the Macintosh. So this makes me wonder if there is a setting somewhere in the Windows environment which I have missed.
Squeak renders identically on Mac and Win. Perhaps the monitor on your Mac is a bit smoother.
To put it another way, is there a way to get squeak to use the native Windows widgets?
That's a completely unrelated question.
- Bert -
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